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Old Oct 23, 2005, 05:52 AM // 05:52   #21
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Guild Wars isn't WoW. Take a break, or choose to only play a few hours a week. Give PvP a shot (if you haven't already). I love Guild Wars but I probably play equal amount of Freelancer and Metroid Prime.
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Old Oct 23, 2005, 06:15 AM // 06:15   #22
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Quote:
Originally Posted by Sanji
I am not making assumptions about you, Andraax, but I'm speaking more in general way people mistakeningly feel betrayed by Guild Wars not being built to have infinite replay value. It doesn't, Guild Wars has finite content. It doesn't offer you level 100, it doesn't have three difficulty modes to play through the game with, and it doesn't have mad loots.

To that end, Guild Wars really doesn't support the fanatic and constant playstyle of a real MMORPG. Anet, likewise, can't really do anything for the people who want to play the game like an MMORPG or a Diablo Clone. I can't guess what Anet's intentions behind Guild Wars is, but after playing it as long and as much as I have (Been playing since last years' October public preview, each monthly prerelease event, and finally 780 hours after release) that it is a very different beast than your typical online roleplaying game.

This game does require pacing (that is the occasional break) and the ability to play it without being tied up in the "This game is only fun if I'm rewarded for playing it" orientated attitude. If you can't do either, it's hard to see much chance somebody truly enjoying Guild Wars for what it is, not what it isn't and won't be.

If I have one criticism about Guild Wars, is that while Anet did do something different, they did it in spite of years of games programing players to both think of and play games a certain way. To that end, some people just aren't going to be able to adjust to Guild Wars as a hybrid game that tries to shrug off traditional artificial replay mechanics.
Sounds like a lot of hot air PR talk for a game. Guild Wars is one of those games where you rush through it and get max everything. Then become bored because you've done everything fifteen times. You can try and pace yourself though it, but what's the sense in beating a dead horse? Games like WoW and EQ may charge to play but they have much more to offer. Can GW continue to run with the big dogs like EQ and WoW in the long run or will it remain the kind of game where you put it back on the shelf after a few months till the next update comes out? Only time will tell...

Last edited by johnnylange; Oct 23, 2005 at 06:25 AM // 06:25..
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Old Oct 23, 2005, 06:39 AM // 06:39   #23
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You're only having a problem because you're imagining that Guild Wars is in direct competition with EQ and WoW in the first place, it isn't.

That is, Guild Wars isn't an MMORPG. This isn't World of Warcraft Lite or Diablo 3. Maybe you think I am doing some PR for Anet, but I am not. I am just stating that this game isn't for everyone and that part of the problem with people burning out on the game is because they think they need to rush through it instead of enjoying it. I'm not ignoring Guild Wars' flaws, I'm just not bothered by them as other people.

So yeah. If you want a traditional MMORPG or a Dungeon Crawler, you probably should move on.

Last edited by Sanji; Oct 23, 2005 at 06:51 AM // 06:51..
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Old Oct 23, 2005, 07:57 AM // 07:57   #24
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Quote:
Originally Posted by Sanji
You're only having a problem because you're imagining that Guild Wars is in direct competition with EQ and WoW in the first place, it isn't.

That is, Guild Wars isn't an MMORPG. This isn't World of Warcraft Lite or Diablo 3. Maybe you think I am doing some PR for Anet, but I am not. I am just stating that this game isn't for everyone and that part of the problem with people burning out on the game is because they think they need to rush through it instead of enjoying it. I'm not ignoring Guild Wars' flaws, I'm just not bothered by them as other people.

So yeah. If you want a traditional MMORPG or a Dungeon Crawler, you probably should move on.
Um, hello all the online RPG's are in direct competition with each other! What are they competing for? Your time and money...lol. (mostly money though)
Guild War's competitive edge is to offer an online game that looks like a MMO, sounds like an MMO, and almost is an MMO for no monthly charge. Actual MMO's like WoW and EQ/2 charge to play but they offer way more support, content, and updates then GW. (that's their competitive edge)

I enjoyed the game for a few months, but the problem I have with GW's is the lack of content and replayability. You can only PvP and play the same mission(s) over and over before you finally say this is getting old. Personally, just like the others who rush through the game, I too don't really feel like going though the same old "noobie" missions everytime I create a new character. But if you and others don't mind it, enjoy. But as for me, it was time to move on long ago.
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Old Oct 23, 2005, 08:14 AM // 08:14   #25
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I played the game to death. I couldnt put it down and was addicted. Tried pacing it and couldnt. Finished every part 2 month before Summer update, Very long two month waiting and being promised that the new area will be the hardest yet????? finished sorrows in 4 days all quests. And did 95% with henchies??.

Now use the game as a chat channel.

Will buy the 2nd part but for now started playing other games. Sniper elite, Fable lost chapters, Battlefield 2,

I find this website a good pointer towards new games and free alpha testing opertunities.

http://www.mmorpg-gamer.com/
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Old Oct 23, 2005, 08:15 AM // 08:15   #26
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Quote:
Originally Posted by Loviatar
this game was meant to be played until it gets boring and then put back on the shelf until the next chapter/big update comes along.

when OBLIVION comes out i am gone.............until chapter 2 comes out and then i will return.

each new chapter that is added means a longer game for a new player just starting.

by chapter 3-4 there might be enough content to keep a casual newplayer going indefinitely
I hope more people that have been playing since the release start to feel this way. It will give me a chance to catch up....I also hope that you all return for the chapter 2 release...
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Old Oct 23, 2005, 08:20 AM // 08:20   #27
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Quote:
Originally Posted by johnnylange
Um, hello all the online RPG's are in direct competition with each other! What are they competing for? Your time and money...lol. (mostly money though)
Guild War's competitive edge is to offer an online game that looks like a MMO, sounds like an MMO, and almost is an MMO for no monthly charge. Actual MMO's like WoW and EQ/2 charge to play but they offer way more support, content, and updates then GW. (that's their competitive edge)

I enjoyed the game for a few months, but the problem I have with GW's is the lack of content and replayability. You can only PvP and play the same mission(s) over and over before you finally say this is getting old. Personally, just like the others who rush through the game, I too don't really feel like going though the same old "noobie" missions everytime I create a new character. But if you and others don't mind it, enjoy. But as for me, it was time to move on long ago.
I would beg to differ.

If you did both pve and pve for a few months you still haven't done pvp to it's fullest. Sure, it's easy to do everything in pve in that time, but you obviously didn't want to try and succeed at pvp at the different levels.

If you don't exhaust the entire pvp options of GW then you have no argument the game is lacking content and replayability.
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Old Oct 23, 2005, 09:59 AM // 09:59   #28
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and also, thanks to its lack of monthly fee, it is more of a popular game. it will be bought by people who have never bothered with any MMORPG's.

i am not bored. i will never be bored. my family want me to play EQ2. i will not. i can not.

i've recently started a new ranger. i'm gonna do all the quests. every last one of them.
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Old Oct 23, 2005, 11:19 AM // 11:19   #29
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Arenanet are probably hard at work on chapter 2, observer mode and the auction house. A bit more communication as to what they are up to would be nice, but they already do more community contact than any other games company I've seen.
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Old Oct 23, 2005, 11:58 AM // 11:58   #30
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Quote:
Originally Posted by Arturo02
I would beg to differ.

If you did both pve and pve for a few months you still haven't done pvp to it's fullest. Sure, it's easy to do everything in pve in that time, but you obviously didn't want to try and succeed at pvp at the different levels.

If you don't exhaust the entire pvp options of GW then you have no argument the game is lacking content and replayability.
I have to agree with brother Arturo! Since joining his guild I have learned new ways to play. (for me anyways) Having a good solid guild to play with makes a difference. Old missions are new again. Also I have been learning new tactics. It boils down to what you put into something in order to get something out of it.

I rather Arena-Net take their time and put out a good solid game then rush into it with all sorts of problems.

Also on the 25th of October....CIV4 is being released. I know that will be my main game of this coming winter.
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Old Oct 23, 2005, 12:26 PM // 12:26   #31
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Quote:
Originally Posted by dwarfslayer
I played the game to death. I couldnt put it down and was addicted. Tried pacing it and couldnt. Finished every part 2 month before Summer update, Very long two month waiting and being promised that the new area will be the hardest yet????? finished sorrows in 4 days all quests. And did 95% with henchies??.

Now use the game as a chat channel.

Will buy the 2nd part but for now started playing other games. Sniper elite, Fable lost chapters, Battlefield 2,

I find this website a good pointer towards new games and free alpha testing opertunities.

http://www.mmorpg-gamer.com/

Have you got the EVE Online exclusive 14-day pass from MMORPG Gamer?
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Old Oct 23, 2005, 01:18 PM // 13:18   #32
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Quote:
Originally Posted by johnnylange
Um, hello all the online RPG's are in direct competition with each other! What are they competing for? Your time and money...lol. (mostly money though)
Guild War's competitive edge is to offer an online game that looks like a MMO, sounds like an MMO, and almost is an MMO for no monthly charge. Actual MMO's like WoW and EQ/2 charge to play but they offer way more support, content, and updates then GW. (that's their competitive edge)

I enjoyed the game for a few months, but the problem I have with GW's is the lack of content and replayability. You can only PvP and play the same mission(s) over and over before you finally say this is getting old. Personally, just like the others who rush through the game, I too don't really feel like going though the same old "noobie" missions everytime I create a new character. But if you and others don't mind it, enjoy. But as for me, it was time to move on long ago.

Even though I agree that the content and replayability of GW doesnt seem comparable to other online games, I like it for just one reason alone:

It doesnt FORCE me to play nonstop just to obtain UBER-GODLY weapons or armor so that I can compete fairly with "elite" players that can afford to spend the whole day at the game.

So for those of you who wish to move to other more time-consuming games, your entitled to your choice of playstyle but dont blame the game design itself.

Last edited by Nightwish; Oct 23, 2005 at 01:24 PM // 13:24..
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Old Oct 23, 2005, 03:42 PM // 15:42   #33
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Quote:
Originally Posted by Nightwish
It doesnt FORCE me to play nonstop just to obtain UBER-GODLY weapons or armor so that I can compete fairly with "elite" players that can afford to spend the whole day at the game.
I feel the exact opposite. I think it's a bad to not always have the elusive uber godly item out in the distance to aquire. Most games you don't need to play non-stop, but you do always have something to look forward to. If they only let people get good items relative to thier level people wouldn't need to rush (and be bored after a few months)... but then again we gotta get those uber items for PvP. I recall reading the devs say this game isn't about aquiring things but action and battles... I say it's all about aquisition, because seems like most people are not satisfied til they have the perfect battle setup.

But having said that, I took a break off GW and after playing a couple other games I've popped it back on..... now it's fun again. I only play about an hour or two when I get a chance, but there's no need to rush. Lot's of good games are out there to play, and GW will get there when you come back.

Just my 2 gp

Last edited by Dax; Oct 23, 2005 at 03:44 PM // 15:44..
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Old Oct 23, 2005, 04:24 PM // 16:24   #34
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Actually back in april is when I quit. I think a few days after release is when. I played the game for the pve aspect. Quests really didn't mean much to me so that is why I just started playing again. PvP (except low level random arenas) are not fun to me. I like it when everyone is still equal. When you get to level 20 arenas everyone is not do to the fact of money. I do not have that much. So really I cannot have all these superior runes and what not. Anyways I just wish they would put more pve stuff in. Quests are not as fun as the missions as I like to get more of a storyline..
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Old Oct 23, 2005, 05:26 PM // 17:26   #35
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Quote:
Originally Posted by iotc247
Actually back in april is when I quit. I think a few days after release is when. I played the game for the pve aspect. Quests really didn't mean much to me so that is why I just started playing again. PvP (except low level random arenas) are not fun to me. I like it when everyone is still equal. When you get to level 20 arenas everyone is not do to the fact of money. I do not have that much. So really I cannot have all these superior runes and what not. Anyways I just wish they would put more pve stuff in. Quests are not as fun as the missions as I like to get more of a storyline..
Ever think of making a pvp character, gaining faction to unlock the superior runes you need for your pvp character? You do not need to pvp with a roleplaying character. In most cases, pvp characters will be superior to an rp character because they start out with the best possible equipment.
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Old Oct 23, 2005, 05:32 PM // 17:32   #36
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Quote:
Originally Posted by Loviatar
when OBLIVION comes out i am gone.............until chapter 2 comes out and then i will return.
Too damn right! Can't wait, for both.
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Old Oct 23, 2005, 06:03 PM // 18:03   #37
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Oblivion is for Xbox 360 Correct?
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Old Oct 23, 2005, 06:09 PM // 18:09   #38
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Quote:
Originally Posted by Draygo Korvan
Ever think of making a pvp character, gaining faction to unlock the superior runes you need for your pvp character? You do not need to pvp with a roleplaying character. In most cases, pvp characters will be superior to an rp character because they start out with the best possible equipment.
I would if I didn't think the pvp system was a piece of crap. Personally I cannot stand it. Everyone is just using builds already made. No self though there. Half the players have no common sense..

There is one thing that will never happen but how I wish it would.. That would be that the game was never released. The beta weekends were so much more fun. Everyone was new, no one was twinked with droknars armor in the ascalon arena. And the waiting for the next weekend was so much more fun.
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Old Oct 23, 2005, 06:15 PM // 18:15   #39
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Oblivion is for Xbox 360 Correct?
PC AS WELL.........WE GETS IT TO
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Old Oct 23, 2005, 06:26 PM // 18:26   #40
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Quote:
Originally Posted by iotc247
I would if I didn't think the pvp system was a piece of crap. Personally I cannot stand it. Everyone is just using builds already made. No self though there. Half the players have no common sense..

There is one thing that will never happen but how I wish it would.. That would be that the game was never released. The beta weekends were so much more fun. Everyone was new, no one was twinked with droknars armor in the ascalon arena. And the waiting for the next weekend was so much more fun.
Agreed. I don't find the PvP all too compelling, especially the fact it seems like no one cares about the signifigance of the PvE low level PvP arenas. Maybe it's not the high level of competion but it's often a place for first impressions of PvP.

It could be very competative and fun just on a different level. Just like there are different levels of many sports.

Ah well it's my impression atleast, not that I have any power or anything.

Quote:
Originally Posted by Loviatar
PC AS WELL.........WE GETS IT TO
Yes Oblivion looks good, I remember when Elder Scrolls 3 came out I was chomping at the bit.
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